top of page

ABOUT

Once an artist, now a Game Developer!

​

Currently located in the Toronto area, willing to relocate.

​

Graduate of Sheridan's Bachelor of Game Design. There we studied the fundamentals of design through as many professions of the industry as we can in 4 years. I've studied 2D/3D art, narrative, sound, programming, production, marketing, and economies.

​

My main focus is design, specifically gameplay mechanics. It gives me an opportunity to create mechanics specific to characters, in that their mechanics should identify visual and emotional traits unique to the character. More so, I get to program and setup "play rooms" to preview mechanics, finding the perfect values for verisimilitude.

​

I have a personal tie to Golden Eye 007 on the N64 because it brought joy when I was being treated for cancer at Toronto's Sick Kids Hospital. I hope to one day make games that help those in tough situations like they helped me.

bottom of page